This week Sharknado 2: The Second One premiered on SyFy and it quickly started trending on Twitter.Īrtists at Burbanks’s The Asylum, producers of the Sharknado films, brought the chaos to the streets of New York City, and Citi Field in Queens. After the first made-for-TV movie became a cult classic, it was only a matter of time until we saw those storm-raveling sharks on screen once more. It also supports the latest interchange formats, such as Alembic 1.5 and FBX 2015.Ī full-featured 30-day trial of LightWave 2015 is available for download at Sharknado has become a phenomenon all to itself. LightWave 2015 includes new enhancements to the Viewport Preview Renderer (VPR) and introduces other new features, such as Interactive Dynamic Parenting, Textured Falloffs in Modeler, Fiber FX and GoZ Multi tool and Unity 5 support. 64-Bit QuickTime Support: Those using 64-bit versions of LightWave for Windows can now load and save QuickTime movies.Edge Buffer renders all edges into their own buffer, allowing for post-process manipulation in compositing software. Patch Border Rendering makes subdivision patch borders visible in the renderer with the click of a button. Edge Rendering: Intersection edges can now be drawn where geometry intersects on the same object and/or separate objects, allowing for more creative control over cel rendering.It supports the use of Math Expressions and Scripts and includes new human, feline and arthropod preset rigs. Genoma 2 Character Rigging System: Allows for fast rigging of characters for animation without the need to set up complex rigs from scratch.Match Perspective Tool: Allows fast sync of the LightWave camera to an original photo or plate.Importance Sampling: Improves the quality of scenes lit by GI and HDR images or background lighting.Bullet Constraints: Allows users to control dynamic simulations with new constraint types such as Point-to-Point, Hinge, Slider, Cone Twist, Spring and 6 Degrees of freedom (DOF) constraint types.Some of the new features of LightWave 2015 include: More specs and a full-feature trial version of LightWave 2015 are available at Genoma 2 Character Rigging The LightWave/ 3rd Powers plug-in suite includes LW Brush, Cage Deformer, Lattice Deformer, Meta Mesh, Boolean Tool and Heat Shrink Plus. It also supports the latest interchange formats such as Alembic 1.5 and FBX 2015. LightWave 2015 includes edge rendering, patch border rendering, edge buffering, 64-bit QuickTime support and enhancements to the viewport preview renderer (VPR), as well as new features such as interactive dynamic parenting, textured falloffs in Modeler, fiber FX, a GoZ multi-tool and Unity 5 support. It also supports the use of math expressions and scripts and includes new and improved human, feline and arthropod preset rigs. The software’s Genoma 2 complete rigging development kit (RDK) enables rapid rigging of characters for animation without the need to set up complex rigs from scratch. Users can match plates and simply place or sync objects in photographs with the match perspective tool. Importance sampling offers users the ability to improve the quality of scenes lit by GI and HDR images or background lighting. It allows artists to control simulations with new bullet constraint types such as point-to-point, hinge, slider, cone twist, spring and six degrees of freedom (DOF). LightWave 3D software supports an end-to-end production pipeline in which to model, animate, capture, retarget, render and input/output to 3D, including 3D printing. The LightWave 3D Group, a division of NewTek, and Japan-based software developer 3rd Powers have teamed up to offer a creative plug-in bundle featuring a new full license of LightWave 2015 and a complete suite of plug-ins for LightWave by 3rd Powers.
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